AI Insights · Timothy · October 2025
Top Disney Games Performance in Belgium, Q3 2025
Explore the performance of the top Disney games on a unified platform in Belgium during Q3 2025, highlighting trends in downloads, revenue, and active users.
In the third quarter of 2025, the top Disney games exhibited varied performance metrics in Belgium across a unified platform. This analysis, derived from Sensor Tower data, provides insights into weekly downloads, revenue, and active users.
Disney Solitaire, published by SuperPlay, saw its weekly revenue peak at approximately $35.4K at the end of June, before experiencing a gradual decline, stabilizing around $27.1K by the end of September. Downloads peaked mid-July at about 1.3K before dropping to 543 by quarter's end. Active users started strong at 12.6K but tapered to 4.8K.
For Star Wars™: Galaxy of Heroes, Electronic Arts reported a peak revenue of $10.3K in late August. Downloads showed a decline from 388 to 85 over the quarter. Active users remained relatively stable, with a slight decrease from 6.8K to 6K.
Disney Magic Kingdoms by Gameloft saw fluctuating revenue, peaking at $8.3K in early July, then stabilizing around $4.1K. Downloads were highest in early July at 1.1K, dropping to 284 by the end of September. Active users saw a decrease from 3.5K to 2.4K.
Marvel Contest of Champions from Kabam Games, Inc. experienced a revenue peak of $4.8K in early September, with downloads peaking at 690 in mid-August. Active users increased slightly from 2.9K to 3.4K before settling at 2.6K.
Lastly, MARVEL SNAP by Second Dinner Studios Inc. showed significant revenue fluctuations, peaking at $4.4K in early September. Downloads remained low, peaking at 279 in late July. Active users declined from 2.5K to 822 by the end of the quarter.
For more detailed insights and data, visit Sensor Tower's platform.